AI Insights · Timothy · October 2022
Top 5 Digital Pacifier Games on iOS in Ireland, Q3 2022
Discover the performance of the top 5 digital pacifier games on iOS in Ireland during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 digital pacifier games on iOS in Ireland demonstrated varied performance across downloads, revenue, and active users. Here's a detailed look at their trends:
Color by Number:Coloring Games experienced a steady increase in weekly revenue, peaking at approximately $405 in the week of August 22. Weekly downloads showed a downward trend, starting at 356 in late June and dropping to 265 by the end of September. The app's weekly active users saw fluctuations, with a high of 2.8K in late July and decreasing to around 2.4K by the end of the quarter.
codeSpark - Coding for Kids showed a mixed performance in weekly revenue, with a peak of $712 in late June, followed by a decline, and then stabilizing around $272 by the end of September. Downloads remained relatively stable, averaging around 120 per week. Weekly active users fluctuated slightly, peaking at 261 in late July and ending the quarter at 212.
Disney Coloring World had a notable peak in revenue at $496 in mid-July, followed by a decline, ending the quarter at $222. Downloads varied, with a peak of 234 in mid-July and a low of 105 in late August. Weekly active users saw a peak of 351 in mid-July and ended the quarter at 276.
PAW Patrol Rescue World recorded a peak in weekly revenue at $408 in early September, with fluctuations throughout the quarter. Downloads were relatively stable, averaging around 320 per week, with a slight decline towards the end of the quarter. Active users peaked at 1.2K in early August and slightly decreased to 1.1K by the end of September.
Crayola Create and Play showed consistent weekly revenue, peaking at $327 in early July and ending the quarter at $171. Downloads saw a high of 307 in mid-July but significantly dropped to 65 by the end of September. Active users peaked at 339 in late July and decreased to 150 by the end of the quarter.
For more insights into the performance of these apps and other digital pacifier games, visit Sensor Tower.